>

But the reality is cruel. Employees are extremely vulnerable to the company’s HR and legal departments.

Proactive compensation is only an ideal situation. The reality is that many employees need to go to the relevant departments to apply for arbitration after they are dismissed to have the opportunity to get the money, and the company has a lot of ways to deal with it, such as marginalizing employees, or lengthening arbitration. Process.

But most of the dismissed employees are “optimized” in obscurity.

What is “optimized”?

This is the so-called “active signature” and “passive signature” proposed by the supervisor in the recording.

Active signature refers to the agreement for the employee to sign the contract, so the company has no obligation to pay compensation. How to let the employee voluntarily give up compensation?

The answer is the background investigation threat, which is often said to be the tone.

The game industry is actually just a small circle. When employees find a new owner to prepare for the job, the new club will start the process of reconciliation, ask your former superiors, former colleagues, etc. whether your interview information is true, inquire about you. Ability status, interpersonal situation, salary treatment.

When you leave, you want N+1 and your old club to be distracted, and you will have trouble with your old club, which will affect your future career.

This is the threat of the mentioned threat in this plan: HR is “not good for your next job”, implying that you have to sign your own and voluntarily give up N+1.

But it is clear that the tone does not threaten the game plan, because the threat of disease is closer to him. When he goes back to the interview, he is directly excluded by the new owner when he says he has heart disease. It’s no longer important to have a back.

Second, Netease is so profitable, why should the supervisor still have to be determined to cut the plan and give him D performance?

Although there is no specific direct evidence, here is only the experience of being a peer.

By planning the introduction of the work in the article, the situation of the project bonus and the status of the game he described, it can be estimated that this is a marginal game project inside Netease. Although it has been online for the players, the old player is more serious. The daily data is not good.

The total value of the national game industry is about 200 billion yuan per year, and Netease ranks second, listening to/p>