Social networking is not easy, going forward
Editor’s note: This article comes from the WeChat public account “Silicon Rabbit Race” (ID: sv_race) a > author: Lexie, Editor: Jiang Feng. p>
Social is another presentation of the self. p>
blockquote>In 2020, who is the hottest social media in the United States? p>
Facebook has lost 15 million users in the past 2 years, and the daily active time of users has been declining since 17 years; Twitter’s daily tweets have dropped from 350 million to 250 million; Instagram seems to be hot, and users interact daily The rate has also shown a downward trend since May 2019. p>
Although the demand for socialization is diverse, the constant is to release “the other side of yourself”. Express yourself and vent your emotions nowhere in reality. p>
Vertical Social: Meet True Friends in One Second h3>
The social giant’s gradual loss of users’ hearts is a sign of many changes, one of which is the social transformation from universal to vertical. p>
When social media first appeared in our lives, the focus was on expanding everyone ’s social network, and now most people are users of at least two general-purpose social products. p>
People’s need for socialization is more intimate, small, and personal, and vertical socialization has become a new direction. p>
Yubo: Please walk away over 25 years old p> address>
Youth is one of the most vertical social fields with great potential. It is updated and iterated for apps after 00. Yubo, established in 2015, is currently very popular ???? p>
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At present, it has 25 million users, and the number of daily active users can reach 1 million. p>
At the end of last year, it completed a financing of 12.3 million led by Iris Capital and Idinvest Partners. p>
Yubo ’s attraction to young people is that users can be themselves here, instead of just caring about large size and likes like other platforms. p>
Yubo only accepts registration for young people under 25 years of age. Users can slide left and right to match friends like tinder, and can also participate in a live room like Houseparty. span> p>
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Founder Sacha Lazimi believes that Yubo represents the future of socializing, that is, discovering like-minded friends. p>
Even if each side can talk, it ’s not about pursuing a glamorous social media image. p>
Peanut: Exclusive and exclusive for pregnant mothers p> address>
Peanut created an exclusive space for pregnant women. At first, it was just a simple dating tool for pregnant mothers to find other pregnant mothers through matching. p>
However, the platform ’s group chat function gradually surpassed Q & A, matching, etc. The founder said that users ’chats in these groups are very deep and private, which is simply not found on platforms like Facebook.
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The current user base has expanded from pregnant mothers to women who want to conceive. p>
Since its establishment in 2018, Peanut is growing at a rate of 20% per month, and many users are “jumping” from Facebook groups. p>
Peanut ’s founder Michelle Kennedy has a background in dating software Badoo and Bumble and knows how to create an intimate and personalized social experience. p>
Peanut just raised US $ 5 million at the end of last year. Investors include Sweet Capital, Greycroft, Star Aston Kutcher ’s Sound Ventures, Female Founders Fund, etc. Peanut ’s current total financing is US $ 9.8 million. p>
If the vertical field is subdivided, there are infinite possibilities. p>
Just like Xiaohongshu ’s users are beauty and lifestyle freaks, Wave TV brings together the most avid young user sports fans p>
Ethel ’s club is a fitness community for people of color ???? p>
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myCrew matches urban runners and strives to build an active and intimate community p>
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Sound Social: Express Richer Emotions span> h3>
Compared with simple text, sound can always convey more emotions and express more content. p>
For voice social, this field is still in a new state, there is no real industry leader, which also represents unlimited possibilities. p>
TTYL: My favorite tuberculosis is true fragrance p> address>
TTYL, a start-up company founded in San Francisco, is currently favored by many VCs, and the idea is very simple. p>
You can check which friends are online when you put on the headset, and the “chat room” method does not cause any interference to other user behaviors. p>
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If you are the first to go online, you can use the app as a background sound, and you will hear their voices whenever you have friends. p>
TTYL completed financing of US $ 1.25 million in 2018 and currently wants to conquer users of all ages. p>
The main reason that sound is favored as a medium is its non-interference, so the software that is the main sound also chooses to be one of the components of multitasking in the experience. p>
Drivetime: vehicle brainstorming p> address>
To entertain about 110 million people in North AmericaBoring everyday commuters, Drivetime has developed a game that can be played by voice while driving. p>
Drivetime completed a $ 11 million financing last September, led by Makers Fund. Participants include Amazon ’s Alexa Fund and Google ’s Google Assistant Investments Program. p>
The two founders of Drivetime both come from a game company background and value the social component of Drivetime very much. p>
They believe that social and interaction will be the main positions of audio entertainment in the future, and they are committed to making Drivetime the first choice for car entertainment. p>
Drive users can choose family and friends as opponents to carry out the voice version of “brainstorming”. There are currently 8 channels to choose from. p>
Celebrity games like Jeopardy are among them, and the host Alex Trebek himself “voiced”. p>
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Although many people worry that this will affect the driver ’s concentration, a study by Stanford University says that interactive tasks through voice commands during driving will actually make the driver more focused. p>
In China, voice social is also known as a dark horse in the social world. p>
Apps such as Yinyu and Zhiya all hit the hot list at once, and the warmer scene-based socialization created by sound can capture people’s hearts. p>
However, voice social is currently faced with the difficulties of self-sustaining business model and great regulatory pressure, and it needs more work to break through. p>
Game Social: Migration from the Physical World to the Virtual World h3>
If you close your eyes and think about what games are played by yourself, there may not be many. p>
The fact is that any game has a social component. Starting with psychology, one of the main motivations for people to socialize is to play games. p>
Research shows that playing games can strengthen people’s social identity and reduce loneliness. The friendships generated in games can be as durable as offline social relationships. p>
Fortnite: Game teammates become old iron p> address>
Fortnite is the originator of game sublimation into social media, since its release in 2017