I used to think that playing games is a very distant thing.

This is the best time, because your game is good enough to be loved.

I want to make my own game, I think it’s pretty cool.

Being suspected, dare not tell the family, encountering a real blow… With the sharing of experiences and sentiments by the game producers, the finals of the Tencent NEXT IDEA college game creative production competition kicked off.

How is the work done by college students, is the completion level high enough? Really creative enough? With these questions, we experienced 16 games in the finals of the NI College Game Contest.

▲ Game Experience Desk

For student work, you can treat it with a more serious attitude

From the perspective of a player, there are a lot of works in this game that will make the player shine. Special gameplay and game elements are satisfying, and AppSo’s editors will say, “As a college student, it’s already very good.”

But this may not be enough. After each demonstration, onThe game producers of the Taiwan speech will face direct comments from more than a dozen judges.

The style of the painting does not match the target user of the game.

The game logic does not form a closed loop.

The player did not get enough feedback.

There is a problem with the game design mechanism…

These “spicy” feedbacks are all from the judges’ mouths.

But the judges did not really dissatisfied with the team’s work. They also encouraged game makers in addition to the well-established mechanics of the game itself. For the gold medal work “Me and Myself”, they directly praised each other “the concept of the game and the innovative level design in the middle are commendable.”

After the game, Liu Gang, deputy director of NExT Studios, told the media that the completion of this year’s competition is getting higher and higher.

Either from the artistic expression of art expression or the integrity of the whole gameplay and narrative and art, we can see that everyone has a higher level of game production technology and what the game wants to express. Awareness.

For the strategy game of “Deep Dark Forest”, the judges gave the “I am at your age, may not have thought about doing such a grand game.”

▲ “Deep Dark Forest”

For the word puzzle game of “Axe”, the judges praised the combination of Chinese traditional glyphs and used different methods to guide users to split and reorganize the game design. It is also recommended that the team carry out the two different worlds in the game. The concatenation of clues, etc., creates a complete game closed loop.

Not only encouragement, among these inquiries, comments, discussions, and suggestions, the judges clearly have higher expectations for the “competition works.”

Completion, creativity, artistic sense, this is the answer produced by Game Producer

“Liangzhu” is an antique comic puzzle game where players can change the items in the comics to drive the game. When the game producer Xie Yali shared on the stage, she said that all of their team wanted to draw comics. “Not very good” read the game major. In the end, they decided to make a comic game from the China Academy of Art.

The smoothness and high completion of comics won the praise of many people present, but when everyone was lamenting that comic games were not easy to make, Xie Yali said, “I think painting is not difficult, planning is difficult.”

▲《良渚》

I don’t think it’s easy to draw, but I also have a headache for painting. Members of the Golden Team Antenna Baby Group of Five said: “We can’t do a lot of very beautiful animations, and the text is too pale.” The game “Me and Myself” won the gold medal and the most. Three awards such as the Best Creative Award.

The team members themselves are Tencent interns. They just met in the IEG internship group because of the NI college game competition. Several people decided to play games together. The team said “Me and Myself”It is a game-driven game. They think that they have shortcomings in story planning and animation design.

If you continue to optimize the puzzle in the future, you will definitely fill in more content, and emotionally it will not be so simple and simple to add some special linear narrative. This is indeed a weak problem that was difficult to overcome at the time.

▲Me and Myself

Another Silver Award winner, “Zugu”, is a game of action and adventure that combines Tibetan style. The team is also an all-female team who draws more elements of the game from Tibetan culture. “We don’t want our game to be a huge system. We hope it is an intriguing poem.”

▲ “Zu Gu” team

In the game, the player needs to capture the “praise” – a kind of creature between “God” and “Magic” in Tibetan culture, trapped in “Learning” and become “Magic”. In addition to the many Tibetan cultural elements in the game, their art style is also worth mentioning. Instead of using textures, the use of rendered art design makes the light and shadow in the game more dynamic and natural.

▲ “祖古”

Bronze winner “Physical World” is a hardcore game. As a 2D decryption game, players need to manipulate the interaction between the chalk person and the physical formula in the scene to change the physical laws of different objects and decrypt them. This may be a game that makes it impossible for the audience to “understand”. After all, most people who have been studying physics for the last time may have been around for ten years.

As a hardcore game, the classic formula in “Physical World” allows players to be willing to say that they have no culture.

▲ “Physical World”

The young game producers in the “Ivory Tower” now have more opportunities

In the film before the start of the game, Yao Xiaoguang, president of Tencent Tianmei Studio Group, also recalled the difficulty of learning programming at Xinhua Bookstore.

In our time, without this major, you could only go to school.

And today’s young people clearly have more opportunities than early gamers.

According to the 2017 China Game Industry Report, the number of Chinese game users has reached 583 million in 2017, and there are more than 200 million non-gaming users in the network. This is a potential market for game makers.

More majors in game planning, game design, game programming, and game art have begun to be established in major universities. There are more and more game disciplines and game competitions. The “playing funeral” has gradually become an outdated impression, and more and more people are beginning to face the game production industry.

Now game producers have a broader perspective and can draw inspiration from life and classic games. As Liu Gang said: “Young people are exposed to a lot of things, and they themselves (will) be influenced by trendy culture or other cultural elements.”

At the competition scene, classic games such as “Wind Traveler”, “Civilization” and “Insight” are often mentioned by players. In addition to the classic game, the world view of the novel “Three-body” also affects “Deep Dark Forest”. The animation of Cannon affects the gameplay setting of “Me and Myself”. The team’s love for comics drives them to make it. A comic game.

▲Me and Myself Team

The integration of different media, the interplay of the creative core is more vivid in the game.

Liu Gang said that “(producer) more new ideas or new ideas about games and life will be transformed into new forms after repackaging the cultural elements of the game. We also hope that more new ideas will enter. Going to this industry and colliding with everyone. This will make the entire Chinese game industry more prosperous.”