In recent years, the popularity of domestic enterprises has increased.

Editor’s note: This article is from WeChat public account “Every video” (ID: Meijingyingshi), author Xu Lianlian, editor Du Yi.

2019 domestic online games overseas revenue is expected to break 11 billion US dollars,

2019ChinaJoy, two foreign viewers passed by Photo Source: Every reporter Dong Xingsheng photo

For game developers, these two years may not be too good, the version number, total regulation, financing and other aspects are facing some difficulties, but under the influence of internal and external factors, in 2019, the Chinese game industry as a whole It is experiencing a critical period of transformation, and the industry as a whole is going to take the rough and remove the truth.

A key word for transformation must be overseas. On November 10-12, at the 2019 GameDaily Connect Global Game Developers Conference in Shenzhen, Gamma Data and Newzoo released the “2019 Global Mobile Gaming Market China Enterprise Competitiveness Report” at the Global Game Developers Conference.

The report shows that in 2019, the actual sales revenue of China’s independent research and development online games overseas market is expected to exceed 11 billion US dollars, a significant increase from the $95.9 billion in 2018. At present, the mobile game market in Mainland China accounts for 31.6% of the global market, with strong momentum in Japan, South Korea, North America and Western Europe.

2019 domestic online games overseas revenue is expected to break 11 billion US dollars,

August 2 at 9 am, 2019 ChinaJoy was not long before the booth was crowded with viewers. Source: Every reporter Dong Xingsheng photo

Every time the film and television (meijingyingshi) reporter noticed that the number of products belonging to the TOP100 products entering the global important mobile game market alone, 2018