Anime, movies, costumes, and trendy play, “Pokémon” shines in global pop culture. These cute, super-powerful, and different personalities are always accurate, regardless of age and regardless of field. The “cute spot” in the hearts of countless people in the poking.

Did you know that the symbol of popular culture is just a sideline of the development of Pokémon? Pikachu and Pokémon, who are just as cute as it, are both born in Pokémon. In the game that spans 24 years, with the release of Pokemon: Sword / Shield, Pokémon has ushered in its “next era” with millions of players.

However, this very meaningful work can only be summarized with “sadness and joy”.

“Not all Pokémon can be transmitted to” Pokémon: Sword / Shield “” has ignited public opinion. The system that has been inherited for a long time has been simplified and abandoned. In addition, the design of the painting style is unsatisfactory. The world’s Game Freak and Pokemon: Sword / Shield are controversial almost every month.


However, “I like Pokémon, but it doesn’t stop me from calling GF”, from the score of 9.3 points of IGN and MC of 84 points, to the first 3 days of global sales exceeding 6 million and dominating the performance of the Japanese domestic game market for 7 weeks. His actions kept writing two big characters: “True Incense”.

▲ “Pokemon: Sword / Shield” far ahead of the second place. Picture from: famitsu.com

Either “True Fragrance” or “Criticism”. After the dispute gradually subsided, Pokemon: Sword / Shield brought us a brand new world.

This is the Pokémon of the “Next Generation”

Apart from a handheld platform with weak performance, what should Pokémon in the “next generation” look like? The official trailer for Pokemon Sword and Shield already tells you the answer:

Regaining Pokémon, field battles, dojo battles, and becoming a champion, Pokémon games do seem to be the same as before. However, under the powerful performance of the Switch console, this “fixed” process seems completely different: The butterfly is accompanied by flying birds, the fruit is full of squirrels, the competition is fierce, and the black clouds gather to call for thunder and lightning. When the player sees such a vivid image, he will think, “This is what I want Look! “

Yes, Pokémon in the “Second Era” has produced a “qualitative change” that is different from the past. It has stepped from the original “mosaic” to the threshold of high definition. -3839672 ql-font-microsoftyahei “> Compared with” Pokémon: Ultimate Sun and Moon “on 3DS,” reborn “is not an overstatement:

▲ “Sun and Moon” on the left and “Sword and Shield” on the right

The qualitative change of the game’s expressiveness is mainly highlighted in two aspects. The first is the wilderness area where Pokemon: Sword / Shield was first added, and the other is the exciting battle in various challenges. close up.

Pokémon can adjust the perspective. This phrase sounds incredible, but it is an important feature of this generation of “qualitative changes”: Although the free perspective is no longer new, there has never been a Poké free perspective. In the Dream series, it is still fresh enough. Rotating the perspective, looking at the Pokémon around me, and looking at the wild scenery, I really felt like “I’m in the Pokémon world.”

The wilderness area is like an ecological paradise of Pokémon. There are plains, lakes, grasslands, and deserts. Different Pokémon are distributed throughout the wilderness area according to different habitats and weather. Large enough maps , Colorful environment, looking for Pokémon inhabiting all over the world. The wilderness area is like a super upgraded version of “Shahu Paradise” in the series of games. Walking in the wilderness, the heart is in the world.

How does Pokemon’s ecology manifest? In the wilderness, we can not only see Pokémon (the so-called Minglei) running around, but also Pokémon (the so-called Dark Thunder) hidden in the grass and displayed with symbols. The combination of bright thunder and dark thunder is the effect that players dream of: Imagine that when you see the tyrannosaurus dragon domineering in the lake occupying the middle of the lake, Pikachu is naughty.Flying around, shy Larulas hid in the trembling grass, and like-minded adventurers in the distance ventured with you, and instantly transformed into the animation protagonist “Little Wisdom” to explore the story of the new century.

In another aspect of expressive “qualitative change”, the passionate fighting feature is the biggest feature of this game, not to mention the introduction of a huge new system and the exciting BGM, even if it is the most traditional turn-based system. Fighting can ignite my “Second Soul” and burn it into the Pokémon battlefield.

When it comes to Pokémon: Sword / Shield, the most eye-catching place, Jumbo is definitely the number one. In all kinds of trailers before the game is released, Jumbo has a performance of one The word sums it up: big. The oversized open-air stadium, the amazing shape of Pokémon, and the dark cloud vortex accompanying the appearance, feel quite Godzilla.

It seems unbelievable. The official gave a reasonable explanation in the game: Extreme is the distortion of space after Pokémon absorbs special energy. It looks much larger than the actual size, but it does not really become larger, but When you see such a handsome battlefield, and the skills are perfectly matched with the vibration of the Switch handle, “coherent and unreasonable” is long gone:

Compared to only some Pokémon, Mega can be evolved and special items can be used in Z-style settings. Extreme Giant can cover all Pokémon, but Ultra Extreme Giant can only be obtained by a few Pokémon. The performance animation at the time of the super giant is very exciting. Whether it is the various forms of Pokémon after the super giant, or the skill performance and effects, it has upgraded the combat feature of Pokemon: Sword / Shield to a brand new Height: Exciting, exciting and beautiful.

The qualitative change of game performance is also reflected in the details of the game. The first dress-up function is nicknamed “Pokemon Warm” by players. In clothing stores, shirts, outerwear, pants, and even socks A series of clothes can be purchased and changed at clothing stores in various cities:

In addition to clothing, you can also enter the hair salon to change your hairstyle and makeup for yourself:

According to player statistics, in the game, female characters have 620 clothing items (a total of 8,249,260 yuan), and male characters have 514 clothing items (a total of 6,169,560 yuan). The rich combination allows countless players to “Dream: Sword / Shield” became “Pokemon: Warmth”. In the wilderness, you can see how much you love this model when you see players wearing different costumes in different places.

In addition to dressing up, in the newly-added Pokémon camping, players can also interact with their favorite Pokémon to make dishes:

You can also share cooking with Pokémon, so that Pokémon can gain experience and restore strength:

Pokémon in the “Second Era”, through the upgrading of the game’s realizing power, allows players to truly be in the Pokémon world. From previous players to become a participant, Pokémon really exists When we were around, we saw Pokémon’s life, heard Pokémon’s cry, played with Pokémon, and ventured into the world together, even if there are many problems, we can forget them.

Because, this is a story that belongs to you and Pokémon only.

Pokémon of the “second generation” is far from enough

The improvement of expressiveness and the classic core gameplay that has not changed for thousands of years. It is not surprising that Pokémon: Sword / Shield has such proud sales. Can you dream? I think it’s not enough.

The most prominent issue of Pokémon: Sword / Shield is the ridiculous game flow. Although the Pokémon series is not known for its plot, it has impressive characters and elaborate designs throughout the generations. Map scenes, not to mention charismatic villains abound, but in “Pokémon: Sword / Shield”, but almost plain.

In the game, we turned into a ruthless challenge machine. We did not participate in the main line of the game. Every time we encountered Sonia’s investigation about the sword and the shield beast, we, as children, could only use it. Leave it to your sister or someone else to complete:

Jihuahua Pokémon makes a big city. As children, we can only watch the outstanding performance of the champion on mobile phones:

The thinness of the plot makes the player completely disconnected from the main plot.With the exception of players, except for pushing maps, challenging the pavilion, and going to the next city, everything is passing by like everyone else. You must know that the former protagonists have hit teams with as much ambition and conspiracy as the Rockets. In Pokémon: Sword / Shield, the player becomes a real child in a flash.

At the same time, the map design of the game is greatly simplified. The connection between each city is only a short road with a fork. Even if you go the wrong way, you can usually find it in the dead end The props, after playing against several NPCs, soon reached a new city, and the game was a lot faster.


Even in the important decisive battle in the game, there were no complicated labyrinth designs of the previous generation, but just stood in the elevator and played a few battles with the NPC, and then reached the top of the building:


Of course, you can say that these changes are like taking Pokémon with you, determining whether to play against the NPC toss the ball or not, and some people will help you make up the state, just to take care of new players, but to old players Say, it ’s really less fun:

The wilderness area is an important scene in this game, but its freshness is relatively low. Compared with another game with wilderness, the empty plains, empty water surfaces, empty grasslands, and copy-paste trees may be players. Deeper feelings:

Pokémon has n’t added the function of small maps and markers, which makesPlayers have a lot of difficulty in the process of exploration, and the direction is difficult to master:

At the same time, there are also bugs in which characters disappear, and they play very well in play:

Fortunately, there are more than 200 Pokémon such as the wonderful frog flower and water arrow turtle that have not appeared in Pokémon: Sword / Shield recently. Live here. Coupled with the new wilderness area, hundreds of new costumes, the new Royal Sanjia Super Giant and the beast gift package, and even if you did not buy a season ticket, you can also get the increased treasure in the season ticket through exchange Dreams can be said to be full of sincerity.

But then again, these high-quality season ticket contents make the original Pokémon: Sword / Shield, which has only 400 kinds of Pokémon and a wilderness scene, even simpler. This kind of behavior that should have taken out a second charge, GF, does your conscience hurt?

Compact game flow, the same layout of each room, a wild field with free perspective but a lot of restrictions, and the gigantic skills that have been simplified into general animations of attributes. These shortcomings are always surprising and surprising. Sigh again.

Pokémon of this “next generation” is far from enough.

After the dispute, look back at the new world of Pokémon: Sword / Shield

How about Pokémon: Sword / Shield? If I were to say it, I might have difficulty evaluating it.

The addition of the wilderness area makes the Pokemon ecology integrated into the game for the first time. The exotic British town is still full of unique Pokémon designs. The scenes of “Pokémon: Sword / Shield” The atmosphere is the best expressiveness of the game in the generation. Hold your eye tightly.

The gigantic addition has made a different change in the uniform battle style in the past. Even if the opponent knows your fighter combination, it is difficult to guess which Pokémon you want to use to make the gigantic gigantic. Juhua is the key to changing the game in Pokémon: Sword / Shield: