Since 2003, when Nokia released the first game-oriented feature phone N-Gage, how to let players play higher-quality games more smoothly on mobile phones has become a main line in the development of the mobile phone industry. In the era of leading smart phones, not only has the game itself undergone earth-shaking changes, but a number of professional gaming phones have also emerged at the times. Of course, for the players, whether the performance of the mobile phone is strong and whether the game can be more streamlined is their biggest concern. With the explosive growth of mobile phone performance, even the screen refresh rate will become a stumbling blocker that hinders mobile phone performance output.

How to make the best performance and get the best gaming experience for players? Around this problem, game mobile phone manufacturers have launched an arms race with screen refresh rates. The 144Hz refresh rate screen is the key to game phone manufacturers wanting to continue to improve the mobile gaming experience.

Watershed! Mobile I will enter 144Hz era

The Red Devils are currently warming up for the new Red Devils 5G to be released on March 12. In addition to the 5G in the name, the biggest feature of this phone will be a 144Hz refresh rate OLED screen. This is also the first time that a 144Hz refresh rate OLED screen has appeared in a mobile phone. It is even more surprising that the 144Hz high-frame screen of the Red Devils 5G is the first commercial high-frame AMOLED screen, which can be described as the light of China.

The Red Devils chose to carry a 144Hz screen because the 144Hz screen has become the “standard” for the gaming industry in the PC industry where video games are more developed. Only when the refresh rate reaches 144Hz will the screen manufacturer name the gaming screen. In the 2017 DOTA2 Perfect Masters, the 144Hz refresh rate screen was adopted as the hardware standard of the computer of the competition. Whether it is a gaming laptop or a desktop computer monitor with gaming requirements, a screen with a refresh rate of 144Hz or above is an essential requirement in the minds of enthusiasts, and it is also the standard and watershed for whether the screen is eligible to be called “e-sports.”

The reason why it has become a recognized standard among players is that the 144Hz refresh rate screen can display more pictures in the same time. To understand this concept, we must first understand what the screen refresh rate is. We know that animation is composed of static pictures. When the screen displays dynamic pictures, the static pictures are continuously updated from top to bottom.

We know that the screen refresh rate refers to the number of screen updates per second of the screen. 60Hz means that the picture is updated 60 times per second, and 144Hz means that 144 pictures are updated per second. In the same time, the static picture updated by the 144Hz screen is more than double the 60Hz screen, which means that the waiting time between each two pictures is reduced by more than half. For human beings, the shorter the dwell time between each static picture, the smoother our eyes look, and the smoother the picture is reflected in human eyes.

For ordinary people, the screen is updated 60 times per second, which is already smooth. However, 60 Hz is far from the limit of the dynamic vision of the human eye. At this frame rate, people still have a noticeable sense of freeze in scenes where the picture changes rapidly.

At the same time, professional players are much better than ordinary users in terms of visual capture, response triggering, and mental awareness. In order to reduce the impact of the screen freeze on the game, manufacturers have been continuously increasing the screen refresh rate for the needs of professional players. To meet their needs, the 144Hz refresh rate, as a multiple of the standard 24-frame movie, has gradually become the industry standard for high-refresh screens. The fact that 144Hz is widely popular also proves that 144Hz screens have indeed made a dramatic improvement in FPS and MOBA-like gaming experiences.

No high refresh rate and built-in fan are not true gaming phones!

Because the users of gaming phones are highly similar to those of the traditional gaming PC industry. The gaming PC has an early start and the industry is more mature. Both the hardware and the gaming experience are more complete. Drawing on the thinking of the PC, it has become an important method for manufacturers to build gaming phones.

The idea of ​​liquid cooling for gaming phones was borrowed from the notebook industry. Before that, the heat dissipation method of the mobile phone SoC was basically a layer of thermally conductive silica gel. In a time when mobile phone performance is not strong and mobile games have not yet developed, such a design can also meet demand.

By the time when mobile phone performance and power consumption exploded and mobile games developed, the old methods of the past would not work. In order to make SoC cooling no longer an obstacle to the smooth operation of high-performance mobile games, a group of game mobile phone manufacturers represented by the Red Devils have tried various cooling methods in a small space of mobile phones, and mobile phone liquid cooling, near black body and other technologies have come out. Even the Red Devils, known as the “Crazy Demon”, also plugged micro-turbine fans into the phone to form a new air-cooled + liquid-cooled solution, which also ashamed those manufacturers who still advertised their huge cooling accessories as innovations.