American depositary shares representing the company’s common shares (each representing 25 common shares) will continue to be listed and traded on the NASDAQ. Investors participating in this offering will only be able to subscribe for ordinary shares, but not American Depositary Shares. After the completion of this Hong Kong listing, the company’s Hong Kong-listed shares and NASDAQ-listed American depositary shares will be fully convertible. The shares will be traded in units of 100 shares per lot. Funding purpose: concentrated on globalization strategy And opportunities, enrich and enhance innovative content and technology
Netease intends to use the net proceeds from this issuance for globalization strategies and opportunities to promote innovation Constantly pursue and use for general corporate purposes. These include:
1. Globalization strategies and opportunities account for about 45%.
Continue to improve NetEase’s global influence by enriching online game content in overseas markets (such as Japan and the United States) and enhancing NetEase’s global R&D and game design capabilities.
Continue to explore global opportunities by investing in and cooperating with international game developers, IP and content owners.
is committed to developing Netease’s intelligent learning and other innovative businesses in overseas markets.
Second, promote NetEase’s continuous pursuit of innovation, accounting for about 45%.
Continue to enrich and enhance Netease’s innovative content and enhance Netease’s innovative technology
Three, general corporate purposes, accounting for about 10%. Business overview: the three major business segments cover the Chinese super 1 billion users, the world’s second largest game company Developer and operator, the Youdao business launched in 2006, has become an intelligent learning platform listed on the New York Stock Exchange; launched the music streaming media platform NetEase Cloud Music in 2013; in 2016, opened a strict selection of e-commerce platform and quickly grew into the mainstream Own branded goods platform. Self-operated Internet attribute retail brands, information media platforms, etc., cover more than 1 billion users across China.
According to the data disclosed in the prospectus, as of December 31, 2019, the core data of each business segment of NetEase is as follows:
In 2019, the world’s top three gaming markets: China, the United States, and Japan, account for about 60% of the total global gaming market. The size of the global game market in 2019 is US$152.1 billion, and it is expected to grow to a further US$196 billion at a CAGR of 8.8% by 2022. In 2022, global mobile game revenue is expected to reach 95.4 billion US dollars (almost accounted for